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Technology Showcase

Throughout my years teaching and learning, I've compiled some of my most proudest work. I've grouped these documents by Professional Development, Technology Integration, and Professional Reflection highlighting my most important values and career focus. Please explore the links below and reach out if you would like to learn more about my graduate and leadership work.

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Professional
Development

Technology can be overwhelming and change can be scary. I surveyed my school community to discover and learn more about what it takes for teachers and students to buy-in to new trends, such as tech-integrated lessons. I'm proud to show my learned skill of surveying colleagues, analyzing needs, and problem solving.   

I believe it is beneficial and important for teachers, and students, to create and maintain an ePortfolio. Similar to this website, I created a professional development outline for walking teachers through the creation of their own ePortfolio using Google Sites to potentially model for and guide students. Reviewing the professional development, you'll notice my learned skill of creating and adapting differentiated professional development for adult learners.

In this artifact, you'll see how I am now able to more effectively use formative and summative assessments to enhance students learning. I learned how to provide opportunities to reflect and collaborate to enhance currently used assessments and explore digital assessment tools, as well as comfortably integrate effective assessments. 

Technology
Integration

Our school's tech team had the idea to create an escape room for our 6th graders. However, I was honored with the task of creating and supporting a more tech-approach with students using interactive notebooks to report and reflect on their experience, then later to create their own Escape Room.

I studied student and teacher motivation for technology integration in the classroom. What makes a student finish typing their paper instead of playing online games? The visual below demonstrates my interest and acquired ability to use research and immediately act on the data to support teachers, meeting their learning needs, to effectively integrate technology.

This artifact showcases my ability to integrate a more user-friendly digital version to better support and offer services to our staff. Replacing the hassle of going to the support facility, teachers can assess themselves simply using the platform already used for other needs. This accessible tile is not created, yet, but demonstrates my creativity and motivation to support teachers in and out of the classroom.

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Professional
Reflection

I owe a lot of my professional growth to learning how to routinely and effectively reflect. In particular, after reviewing student assessments, I generated a multitude of questions to reconsider and re-evaluate the purpose and appropriateness for each question.

I'm proud to share my learning philosophy to not only model how I learned to use technology to enhance my reflections, but to convert my thoughts and values into a more inviting visual representation using Powtoon, a tool I now use in my own classroom for instructional purposes.

While I've always enjoyed writing, reflecting on my EDventure along the way has benefit me more than a journal. This blog will showcase the important aspects of my journey including my experience in education around the world as well as my growth in knowledge and experiences with (and without) technology.

Software, Programs & Apps

Over the years I've tinkered with and integrated plenty of apps, programs, and software in my own classroom as well as supporting my colleagues in their classrooms. Whether on an iPad, Dell computer, or phone, I can comfortably use the apps below for educational purposes. Feel free to reach out if you'd like support in implementing one of these programs into your instruction.

sphero

This remote control robot allows students to learn the basics of STEM, coding, and programming in a fun way

Codecombat

This software introduces programming concepts and language in a more engaging way through creating video games!

VidCode

Students coded a video using step-by-step JavaScript to share some breaking news!

CoSpace

With lots of opportunity for free play, students created parkour obstacles, racing games, spot the difference and other various games with drag and drop coding.

Codecademy

I introduced and guided students through this site which included introductory step-by-step instructions for students to learn Python.

Sumo Paint

Whether editing an image or creating their own, students explored and manipulated the pixels in images through this site.

ISTE

I've created various activities for 6-8th grade students explaining and demonstrating the importance of the ISTE standards.

MakeyMakey

After creating their own Scratch, students used MakeyMakey kits and various materials to create their own controllers!

Kodu

With a more programming approach, students loved this platform to create their games. Many of these games consisted of racing or overcoming obstacles.

CoDrone

After receiving a grant for these drones, students had the opportunity to program them using Blockly and complete various obstacles inside and outside the classroom.

VexIQ

The Robotics Club competed in the competition this year completing the Squared Away challenge. Students created and controlled their robots to master certain skills.

Cue

These robots are the "teen" version of Dash and Dot. Similarly, you can control them using an iPad. However, these Cues can also be programmed using drag and drop or javascript for more of a challenge.

Code.org

I have used this site fluently both teaching 4th and 6-8th graders. Hour of Code and App Lab are very popular and the students love the challenge!

Flipgrid

My 4th graders were much more receptive and loved vlogging. Whether through FlipGrid or their own computer/device, they loved to share their perspectives and stories.

Canva

Among many other opportunities, my favorite was looking at the Game Covers students created for games they've coded using Canva.

Kahoot!

Everyone's favorite. The best part was having students create their own Kahoots to review for the semester.

Google Drive

Fluent with Google Doc, Slides, Forms, Classroom, Meets, Calendar, Arts & Culture, Keep, Hangout, Earth

LittleBits

Creating circuits with LittleBits makes STEM that much more fun and engaging. The students love tinkering and exploring the hundreds of options.

Ozobot

Another crowd favorite, students love creating mazes and obstacle courses for their Ozobots to complete.

BeeBot

Introduced to my case study kinders, this demonstrated even the little ones can get into programming robots to move and have fun with it!

Lego Movie Maker

Using iPads, this app allows students to create some really awesome stop motion videos. No need to stick to Legos, use resources around the house and elements used in other subjects (book characters).

Algorithms

Both 4th and my 6-8th graders were able to understand the concept of algorithms through drawing a smiley face. Took a couple tries, but they now can give some explicit directions!

Chatterpix

A crowd favorite (for elementary). This allows students to snap a picture and then make the 2-D picture talk! Students used this for an interview project.

explaineverything

Explain Everything is an interactive whiteboard platform that enables teams to collaborate, share, and learn on an infinite canvas.

QR Code

My favorite experience using QR codes was for a scavenger hunt. Students answered math equations and used QR codes to solve a mystery (via scavenger hunt).

iMovie

For personal and professional use, I love this platform for my students to create their movies. This is easily accessible on iPads and can be a great way for students to compose and edit their own videos.

Scratch

Online and offline, students create various programs using drag and drop coding. The offline platform requires students to create their own, while the online allows for some remixing!

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