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My Tech Toolbox

Over the years I've tinkered with and integrated plenty of apps, programs, and software in my own classroom as well as supporting my colleagues in their classrooms. Whether on an iPad, Dell computer, or phone, I can comfortably use the apps below for educational purposes. Feel free to reach out if you'd like support in implementing one of these programs into your instruction.

Nearpod

Ready to transform your Google Slides into an interactive lesson? Use Nearpod to also formatively assess student understanding, take polls, challenge students to gamified practice, and so much more!

Edpuzzle

Use Edpuzzle to enhance your intro or launch video by adding required questions throughout the clip.

PlayPosit

Similar to Edpuzzle, PlayPosit is a platform transforming clips into interactive video lessons.

Adobe Express

Adobe Express (formerly Spark) allows students to create videos, websites, portfolios and so much more.

Flocabulary

Flocabulary offers trendy videos to launch or review core topics, in addition to Read & Respond, Vocab Games, Flash Cards, and their new features Break It Down and Lyric Lab!

VR Headset

VR Merge Googles and AR Merge Cubes let students immerse themselves into the content. Walking through Machu Picchu or holding a human heart are a few student favorites!

Read & Write

Read & Write is helpful for both students on IEPs requiring specific supports or students who might be struggling with language, reading, or comprehension skills by providing annotation tools, highlight, reading aloud, etc.

Schoology

A Learning Management System that allows teachers to post assignments (PDFs, Google Docs, etc.) with easy navigation for students to submit.

BrainPop

It's Moby! BrainPop now offers various curriculums and support language learners through videos and various practice opportunities to master Tier 2 and 3 vocabulary.

Canva

Among many other opportunities, my favorite was looking at the Game Covers students created for games they've coded using Canva.

ISTE

I've created various activities for 6-8th grade students explaining and demonstrating the importance of the ISTE standards.

Codecombat

This software introduces programming concepts and language in a more engaging way through creating video games!

Code.org

I have used this site fluently both teaching 4th and 6-8th graders. Hour of Code and App Lab are very popular and the students love the challenge!

VidCode

Students coded a video using step-by-step JavaScript to share some breaking news!

VexIQ

The Robotics Club competed in the competition this year completing the Squared Away challenge. Students created and controlled their robots to master certain skills.

CoSpace

With lots of opportunity for free play, students created parkour obstacles, racing games, spot the difference and other various games with drag and drop coding.

Codecademy

I introduced and guided students through this site which included introductory step-by-step instructions for students to learn Python.

LittleBits

Creating circuits with LittleBits makes STEM that much more fun and engaging. The students love tinkering and exploring the hundreds of options.

MakeyMakey

After creating their own Scratch, students used MakeyMakey kits and various materials to create their own controllers!

CoDrone

After receiving a grant for these drones, students had the opportunity to program them using Blockly and complete various obstacles inside and outside the classroom.

explaineverything

Explain Everything is an interactive whiteboard platform that enables teams to collaborate, share, and learn on an infinite canvas.

Cue

These robots are the "teen" version of Dash and Dot. Similarly, you can control them using an iPad. However, these Cues can also be programmed using drag and drop or javascript for more of a challenge.

Sumo Paint

Whether editing an image or creating their own, students explored and manipulated the pixels in images through this site.

sphero

This remote control robot allows students to learn the basics of STEM, coding, and programming in a fun way

Kodu

With a more programming approach, students loved this platform to create their games. Many of these games consisted of racing or overcoming obstacles.

QR Code

My favorite experience using QR codes was for a scavenger hunt. Students answered math equations and used QR codes to solve a mystery (via scavenger hunt).

Flipgrid

My 4th graders were much more receptive and loved vlogging. Whether through FlipGrid or their own computer/device, they loved to share their perspectives and stories.

Scratch

Online and offline, students create various programs using drag and drop coding. The offline platform requires students to create their own, while the online allows for some remixing!

Kahoot!

Everyone's favorite. The best part was having students create their own Kahoots to review for the semester.

Google Drive

Fluent with Google Doc, Slides, Forms, Classroom, Meets, Calendar, Arts & Culture, Keep, Hangout, Earth

Ozobot

Another crowd favorite, students love creating mazes and obstacle courses for their Ozobots to complete.

BeeBot

Introduced to my case study kinders, this demonstrated even the little ones can get into programming robots to move and have fun with it!

Lego Movie Maker

Using iPads, this app allows students to create some really awesome stop motion videos. No need to stick to Legos, use resources around the house and elements used in other subjects (book characters).

Algorithms

Both 4th and my 6-8th graders were able to understand the concept of algorithms through drawing a smiley face. Took a couple tries, but they now can give some explicit directions!

Chatterpix

A crowd favorite (for elementary). This allows students to snap a picture and then make the 2-D picture talk! Students used this for an interview project.

iMovie

For personal and professional use, I love this platform for my students to create their movies. This is easily accessible on iPads and can be a great way for students to compose and edit their own videos.

Master of Arts in Educational Technology

I encourage you to explore some of the artifacts below showcasing some work and artifacts from my program at Michigan State University where I also received my Certificate in Online Teaching & Learning.

Annotated Transcript

Sectioned by semester, you will find descriptions and work I've created throughout my graduate program with Michigan State University. Included are my instructors and links to additional resources.

Technology Showcase

This showcase includes various artifacts I created during my graduate program meeting both syllabus requirements as well as my classroom needs. Scroll to see the additional apps I enjoy integrating into my classroom!

Reflective Essays

These three essays paint my journey to, during, and as I complete the M.A. in Educational Technology program. I share my goals, reflections, and future expectations in these essays.

K-5 Lessons

Although not originally created during my MAET program, please explore my lesson plans and experience with elementary curriculum. I'm very proud of the tech as well as unplugged instruction opportunities I integrated my first year.

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